CHREST logo Projects

CHREST is a versatile architecture and variants have been used in a number of different projects.

Chess expertise

CHREST was originally developed to explore the development of chess expertise, and to date this area has received the most attention. Projects in this topic include:

ESRC Grant RES-000-23-1601

This is a recently-completed three-year project. The project has incorporated research into simulating the effect of ageing on expert behaviour. During this project we produced a new, enhanced, version of CHREST which incorporates the chess-playing abilities of CHUMP and extends this facility to use search techniques from SEARCH.

Language learning

This project employed a variant of CHREST known as MOSAIC to model how language is learnt by children. Areas that were looked at included:

The balance beam task

This research compares Piaget's theory of development with Feigenbaum and Simon's (1962, 1984) EPAM theory. An attempt is made to map the concepts of assimilation and accommodation in Piaget's theory onto the concepts of familiarisation and accommodation in EPAM. An EPAM-like model of the balance scale task has been developed with the aim to account for children's discontinuous, stage-like development.

Computer programming

This project modelled the ability of programmers to memorise computer programs. For more information, please see the technical report

Concept formation

Expertise in awalé

Problem gambling

This project is developing CHREST models of problem gambling behaviours. Marvin Schiller and Fernand Gobet are currently working on this project. See here for more information.